Maybe you like a game where every character is a ADHD kid whose humor could be described by “lol so random, raise your sporks” and “Facebook memes”.īut the biggest problem is how barren the game feels, The humor was also something that bogged down the experience, at least for me, and this is purely subjective. The hunger mechanic feels tacked on, but fortunately there’s a way to turn it off. There’s little to no planning, since the best skills are locked behind RNG drops, and the skills you do have range from the very original “more health” and culminate with the just as original “more attack”. I expected there to be either more focus on customization, other than a single skill and a few modifiers given by RNG, and more to tactics as both your army and the enemy will just make a beeline to the closest target and autoattack it until it dies. DownsidesAnd here’s the big part of the review:
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